Flint Dille has spent over 40 years at the forefront of interactive storytelling and game design. He began his career co-creating the Sagard the Barbarian gamebook series with Dungeons & Dragons legend Gary Gygax, launching a legacy of narrative innovation across media. In the 1980s, Dille helped define animated storytelling as a writer and story editor on Transformers, G.I. Joe, Inhumanoids, and Visionaries, later bringing cinematic narrative to over 40 video games—including Soviet Strike, Dead to Rights, The Chronicles of Riddick: Escape from Butcher Bay, Ghostbusters, and Diablo III.
Dille’s Line in the Sand, a political-military board game published by West End Games, shipped the day the Gulf War began, earning headlines and sparking a long-running collaboration with the military intelligence community. This relationship led to several DARPA-sponsored interactive narrative and training projects. His earlier Buck Rogers: Battle for the 25th Century Game won Sci-Fi Strategy Game of the Year and cemented his reputation as a designer who could bridge strategy, story, and spectacle.
A pioneer of augmented reality, Dille also helped shape Ingress at Niantic, creating the deep lore and narrative framework that evolved into Pokémon GO. He co-authored The Ultimate Guide to Video Game Writing and Design, a standard reference for narrative designers, and has served as a story consultant on numerous iconic franchises.
In 2025, Dille continues to push boundaries with Subterraliens, a retro-futurist RPG and toy line in the spirit of classic ‘80s adventure cartoons; Bottle Shock: The Hidden Identity Wine Game, a satirical social game set during the Judgment of St. Helena; and What Are You Thinking?, a party game exploring the logic behind human behavior.